Game Development Community

Particles disabled ?

by James Novosel · in Combat Starter Kit · 01/26/2009 (5:04 pm) · 0 replies

void heliVehicle::updateJet(F32 dt)
{
//if (!IsEngineOn())
return;

Any reason the updateJet code is disabled (always returning) ?
performance ?

I spent nearly a day trying everything except re-enabling the commented line above and even then, this fails miserably - total lockup when helicopter is mounted.