Progress! My ninja platformer dream game will come true eventually!
by Daniel Kashtan · in Torque X Platformer Kit · 01/25/2009 (6:13 pm) · 8 replies
Over the last two months I have been working away at XNA, and then migrated to Torque X and bought the PSK. Two weeks later after fighting with the PSK and Torque X (still fighting, can't even register my Torque X copy!), I have some tangible progress. I have my basic ninja animations in place, I added Sean Monahan's awesome time based jumping, and got the game running on my 360 :D :D :D
Here is a video of my game at the moment, the next one will have my level artwork and design in place of the one provided by GarageGames. If anybody is working on a platformer, share some videos!
Here is a video of my game at the moment, the next one will have my level artwork and design in place of the one provided by GarageGames. If anybody is working on a platformer, share some videos!
About the author
Recent Threads
#2
01/26/2009 (6:32 am)
Hopefully we will have the ignition server up soon so that you can register it. You can also try the Offline Registration Page.
#3
01/28/2009 (9:46 am)
Great to see your progress! Do you have a site/blog or something that I can subscribe to?
#4
01/28/2009 (6:48 pm)
Good progress, love those jumps!
#5
http://bluebomber128.wordpress.com
01/29/2009 (10:37 am)
Hey Sean, I do not have blog for the game I am making, but I do have a blog where I stuff all my artwork.http://bluebomber128.wordpress.com
#6
02/02/2009 (1:36 pm)
Still grinding, and trying to find time underneath a currently busy schedule. I made some seamless textures for a tilemap that will serve as the foreground for most of my prototypical first level. Here is another video :D Next week I should have 80-90% of all the stock artwork replaced with my own :D
#7
02/10/2009 (8:39 pm)
unfortunately I have no progress update as of now, school is killing me... but I will be back ASAP with more progress
#8
03/02/2009 (3:25 pm)
Daniel: This is looking great. Do let me know when you got a solid working prototype and an external URL for your game, and I'll put it up on the Powered by Torque page under Torque X.
Torque Owner Sean T. Boyette