TGEA water and FPS
by GI_JOEJK · in Hardware Issues · 01/22/2009 (11:17 pm) · 0 replies
Hi All
I did a search on this question but found no answers...
Does anyone have any suggestions on water optimization? I have a river slicing my level in half, but my frame rate really takes a beating. But if I delete the river my frame rate jumps through the roof!
Should I use multiple water blocks or just one big?
Thanks
I did a search on this question but found no answers...
Does anyone have any suggestions on water optimization? I have a river slicing my level in half, but my frame rate really takes a beating. But if I delete the river my frame rate jumps through the roof!
Should I use multiple water blocks or just one big?
Thanks
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