Animations play back very slow in engine
by Ian Wilson · in RTS Starter Kit · 01/22/2009 (8:14 pm) · 1 replies
The sequence object for our run cycle is 15fps (just like the RTSUnits). When we put the model in the engine, and initiate the animation, he iceskates across the terrain while playing the animation very slowly.
I suspect some scale isssues. I heard 1 Max unit was 1 meter in torque. Our models are about 2 max units tall. When they are imported, we have to scale them down to 6% of original. However, leaving the model unscaled produces the correct translation (no ice skating) but a very slow run cycle.
Any ideas?
Thank you Community.
I suspect some scale isssues. I heard 1 Max unit was 1 meter in torque. Our models are about 2 max units tall. When they are imported, we have to scale them down to 6% of original. However, leaving the model unscaled produces the correct translation (no ice skating) but a very slow run cycle.
Any ideas?
Thank you Community.
About the author
Torque 3D Owner Ian Wilson
Anchor Gate