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by Redacted · in Artist Corner · 01/17/2009 (12:12 pm) · 13 replies
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#2
01/22/2009 (12:12 am)
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#3
01/22/2009 (7:32 am)
You do have great documentation. I finally found an idiot-proof explanation of how to delete an action.
#4
02/02/2009 (1:19 am)
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#5
02/06/2009 (7:31 am)
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#6
02/06/2009 (6:31 pm)
Those tutorials have helped me out so much, thank you Joseph. I've always been pretty good at Blender, but never knew how to set up things in a scene or what to name them (even how to name them, actually) so that the exporter didn't just spit it back at me. Now I've finally managed to export something :D
#7
I've not had any bugs to report with the new exporter, and I've done pretty much everything with it (statics, dynamics, players, lods, collisions, animations, rigging, etc), about everything except IFL and mesh visibility (need to read up on both of those).
02/06/2009 (7:25 pm)
Seconded. They're some really good tutorials and general info, and it's done in an idiot proof manner (which is always helpful to avoid confusion).I've not had any bugs to report with the new exporter, and I've done pretty much everything with it (statics, dynamics, players, lods, collisions, animations, rigging, etc), about everything except IFL and mesh visibility (need to read up on both of those).
#8
02/07/2009 (10:45 am)
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#9
02/11/2009 (9:54 am)
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#10
02/11/2009 (3:40 pm)
Awesome, thanks Joseph!
#11
03/23/2009 (5:48 pm)
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#12
I've actually regressed to using the older exporter as some of my real old models don't seem too compatible with the newest version of Blender.
Am using the newer version for anything completely new though.
03/23/2009 (9:10 pm)
I'll give that a go.I've actually regressed to using the older exporter as some of my real old models don't seem too compatible with the newest version of Blender.
Am using the newer version for anything completely new though.
#13
03/24/2009 (2:05 pm)
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Torque Owner Ian Smithers
Thanks Joseph!