Game Development Community

Toolbar cut off in TGB / can't click buttons

by Geoff \'Got Haggis?\' Rowland · in Torque Game Builder · 01/16/2009 (6:30 am) · 10 replies

Has anyone run into this problem? The toolbar is cutoff (can only see the buttom of each button).It is only happening on one computer here, which is strange. It's like the workspace area is shifted up a few cm. In order to click any buttons (Edit, Project, Create for example) I have to actually click under them. Uninstalling and Reinstalling does not fix the problem. You can see what the workspace area looks like here : http://img352.imageshack.us/img352/5872/tgbproblemvg5.jpg

Just wondering if anyone has run into this problem and if so, how to fix it.

#1
01/16/2009 (6:46 am)
You have to click *under* them? That's pretty weird. Did anybody adjust the preferences at all?
#2
01/16/2009 (8:27 am)
It is very strange. I noticed if I start TGB maximized, then create a new project and keep TGB maximized, everything is okay. But once I minimize it, that is when the toolbar gets cut off and then I have to click UNDER buttons to get them to register a click. If I maximize TGB again, it still has this problem. The only way to fix it seems to be to run TGB maximized at all times.
#3
01/16/2009 (10:41 am)
That's not a fix, it's a workaround.

Have you compared the system to your other systems, driver differences, etc?
#4
03/23/2009 (1:40 pm)
I'm getting the exact same problem with the demo version of TGB. I'm running Windows 7 Beta x64, so I wonder if that's the problem. Geoff, you ever figure it out?
#5
03/23/2009 (3:26 pm)
this guy had the exact same problem. or rather, probably still has, it sounds like..
#6
03/23/2009 (3:29 pm)
the only hack i have found is it seems to fix the problem if you switch rendering from OpenGL to DX (or from DX to OpenGL depending on which you have selected)
#7
03/23/2009 (4:00 pm)
Ah, thanks for the link to that other thread Orion. Someone in there gave a hint that actually got it displaying and working correctly for me.

Go into Edit -> Preferences, and under the General Tab switch to D3D instead of OpenGL as your display driver. That seemed to fix it for me.
#8
05/20/2009 (9:42 am)
Has there been any resolution for problems like this one? When I launch the latest TGB Demo (1.7.4 as of this post), it changes my screen resolution and loads up low and off center. I can see the Menu Bar at this point. However, alt-tabbing out of TGB and back in, it recenters and the Menu bar is completely lost. The screen cuts off at the top of the buttons. Switching from OpenGL to D3D has no effect.

I'm running XP, as opposed to Vista.

Thanks for the feedback!
#9
05/20/2009 (10:47 am)
FWIW, the Mac version of TGB has a similar but not identical problem. On the Mac, the menu is separate, so the symptoms of this problem are that most of the title bar of the main window is hidden under the menu:

shermpendley.com/images/tgb-mac.png

Clicking works the way it's supposed to, though, and enough of the title bar is visible to allow the window to be moved.
#10
07/19/2010 (8:10 pm)
Had seen another post pointing to the 'commonPrefs' file in the Application Data/GarageGames/TorqueGameBuilder folder. In the file I found a couple of screen sizes and changed these to 1024 768. The resolution changed but I could still not see the toolbar. Went back to the same file and found the line '$pref::Video::fullScreen = "1";'set the 1 to 0 and it all worked ok.