Game Development Community

German game not listed on Garage Game Master Server ?

by Michael Schaumburg · in Torque Game Engine · 01/11/2009 (10:17 am) · 7 replies

Hi all,
after a long time being away from Torque I went back with the update to version 1.5.2
I did made some tests to see whats new and tried to start a game we made these days.
The game is running well and I decided to try to host a multiplayer game. All is working
and in the console I can see that the game sents the heartbeat to the master server.
But when I try to query master to see the running game list, our game is not listed on the
master server. Also when I try to see all running games on the master with "Any", our
game is not listed. On Gnometech's site you have the possibility to see the running server
on the master server. When I try to search our game by our Name, the monitor returns
a time out. Is it possible, that here from Germany the delay to the Garage Game master
server is to big ?? That means no Europe games on Garage Game Master Server ??
I realy have no idea what to change in our game to be listed on the master server.
Any help will be great ...

Greatings from Berlin Michael

#1
01/11/2009 (10:49 am)
Please see this thread responses for possible answers. To me sounds like a NAT or firewall problem that requires a port forwarding setup.
#2
01/11/2009 (11:01 am)
As I wrote, I realy know all this threads, but doesn't help. I put my firewall down but
nothing changed. NAT ?? I don't know so much about this, what is it, what can I change ?
#3
01/11/2009 (11:27 am)
Your computer firewall won't be enough, you'll have to also forward the ports on your router.
#4
01/11/2009 (11:45 am)
I don't know so much about that, what means I have to foward the ports on my router ?
A configuration on my w-lan router ?
#5
01/11/2009 (1:27 pm)
Ok, I configured my router to foward the ports 28000-28002 with udp and tcp.
I checked on Gnometech site but get still a time out. I'm completely destroyed,
all the day with no luck, what to do ???
#6
01/11/2009 (1:43 pm)
Michael,

Have a look on my Python Master Server resource, towards the bottom of the comments I've added a description of what you should be seeing in the logs for the game server and client so that may be of some help to you to figure out what is going on.... if not then drop your console.log files here for both the game server and the client that is trying to connect and I'll see whether I can figure out what issue you're
#7
01/11/2009 (1:53 pm)
Andy, thank you, I think will need a bit to sleep until I continue. I dont want to make
mistakes because I'm tired. Tomorrow I will check my console log and perhaps I will
post it.