Script to set pivot at world origin
by Jason Lysinger · in Constructor · 12/29/2008 (1:01 pm) · 0 replies
I need help making a script to set the brushes pivot point to the world origin (0, 0, 0). I thought that I could modify the Reset pivot point script but I am having problems because I really don't know what I am doing :).
Could somebody help me out with this?
Thanks a bunch.
Could somebody help me out with this?
Thanks a bunch.
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