Success stories
by Eaymon Latif · in iTorque 2D · 12/23/2008 (6:43 am) · 160 replies
Hey Guys,
With so many people evaluating the iTGB and having trouble ( like myself :-P) it would be nice to hear of people who have successfully submitted an application to the app store.
please feel free to list your games and brief descriptions of them here.
With so many people evaluating the iTGB and having trouble ( like myself :-P) it would be nice to hear of people who have successfully submitted an application to the app store.
please feel free to list your games and brief descriptions of them here.
#62
My First app " Simply 5 " is on the app store. It's Free. I put five games in one. Basically the five games were games I built trying to learn the iTGB. It's nothing spectacular, I figure I put so much work into them, why not let people play it for Free, and I get the whole app store experience. I'm currently working on something much bigger and better. Just wish I was a better artist.
06/06/2009 (7:26 am)
Hi all,My First app " Simply 5 " is on the app store. It's Free. I put five games in one. Basically the five games were games I built trying to learn the iTGB. It's nothing spectacular, I figure I put so much work into them, why not let people play it for Free, and I get the whole app store experience. I'm currently working on something much bigger and better. Just wish I was a better artist.
#63
Anyone break 250,000 sales or dollars yet? ;)
06/06/2009 (7:39 pm)
Neng, how many downloads have you gotten for your app?Anyone break 250,000 sales or dollars yet? ;)
#64
06/08/2009 (4:37 pm)
I love this thread...it just keeps giving me games to add to the Powered by iTorque page. :)
#65
www.musigames.com/drumschallenge.php
06/16/2009 (1:10 pm)
This way, I have one more game: Drums Challenge! That´s a rhythm based game that we developed with iTGB. I hope you all like it.www.musigames.com/drumschallenge.php
#66
I've got one more mini chess game up my sleeve, then onto the tile game and beyond. :)
06/17/2009 (9:37 am)
And... surprise surprise... Mini Shatranj is now up in the App Store.I've got one more mini chess game up my sleeve, then onto the tile game and beyond. :)
#67
I posted a nice synopsis of the game on the Lumpy Games website.
Check it out on iTunes and the iPhone App Store. Also visit the official BuggOut website at www.BuggWorld.com.
We plan on posting some developer diary sort of entries on the site soon. We'll try to cover why we made BuggOut and some of the trials and tribulations of our iTGB development. Stay tuned!
06/25/2009 (4:05 pm)
Yay! It’s official. Lumpy Games has its first iPhone game published and on the App Store - BuggOut!I posted a nice synopsis of the game on the Lumpy Games website.
Check it out on iTunes and the iPhone App Store. Also visit the official BuggOut website at www.BuggWorld.com.
We plan on posting some developer diary sort of entries on the site soon. We'll try to cover why we made BuggOut and some of the trials and tribulations of our iTGB development. Stay tuned!
#68
Here some promocodes for you:
EAFATRPA9H3N
MJ6ATNJJEMRN
JE3XM3WA7KFH
H7EHTKP67LMT - taken
PJEA7EN7PKHJ - taken
Enjoy!
06/29/2009 (3:22 am)
Hi guys, this is my first game, a remake of classic Duck Hunt for NES -iDuck HuntHere some promocodes for you:
EAFATRPA9H3N
MJ6ATNJJEMRN
JE3XM3WA7KFH
H7EHTKP67LMT - taken
PJEA7EN7PKHJ - taken
Enjoy!
#69
06/29/2009 (5:33 am)
Thanks, I tested the last two codes, last one was working - H7 was already used. Congratulations, hope it gets a lot of hits!
#70
06/29/2009 (10:02 am)
Thanks Raph!
#71
I have two minor suggestions:
- Make the grass a layer in front of the ducks so when the ducks fall they appear to fall behind the grass instead of just disappear
- It would be cool if you could reload by moving your device instead of having to click the reload button.
Besides those two minor suggestions, I really like it! Awesome work!
06/29/2009 (7:44 pm)
I got the H7 code, I wanted to play it before I said anything. But nice job! It brought back some memories.I have two minor suggestions:
- Make the grass a layer in front of the ducks so when the ducks fall they appear to fall behind the grass instead of just disappear
- It would be cool if you could reload by moving your device instead of having to click the reload button.
Besides those two minor suggestions, I really like it! Awesome work!
#72
06/30/2009 (2:07 am)
Thanks Justin! I will think about Your suggestions.
#73
ARCHANGEL: FATE OF THE GALACTIC COMMONWEALTH is an exciting space combat simulator.
For details, check out the little blurb I posted on a good iPhone/iPod touch gaming site, TouchArcade.com.
Thanks again to everyone here for all their help!
07/01/2009 (11:58 am)
Ok, guys... I have nearly finished my game and it should be submitted to the App Store this Friday. I'm so excited!ARCHANGEL: FATE OF THE GALACTIC COMMONWEALTH is an exciting space combat simulator.
For details, check out the little blurb I posted on a good iPhone/iPod touch gaming site, TouchArcade.com.
Thanks again to everyone here for all their help!
#74
I have released my 4th and final chess game. Mini Makruk has been released in the iPhone App Store. :)
07/04/2009 (12:12 am)
Game looks great, Raphael. :)I have released my 4th and final chess game. Mini Makruk has been released in the iPhone App Store. :)
#75
07/04/2009 (5:55 am)
Attack of the Dust Bunnies by Blue Omega Mobile is now for sale on the AppStore! Attack of the Dust Bunnies AppStore Link
#76
Woohoo! Looks like 53 days of hard work and sacrifice by myself and family is about to pay off. Talk about a crash course in TorqueScript!
07/05/2009 (11:08 pm)
After a tiny delay and trying to put an anti-piracy method in place, I've submitted ARCHANGEL to the App Store and is currently In Review!Woohoo! Looks like 53 days of hard work and sacrifice by myself and family is about to pay off. Talk about a crash course in TorqueScript!
#77
http://www.youtube.com/watch?v=YCT4ftg336A
07/06/2009 (6:14 am)
Someone took some video of Attack of the Dust Bunnies and uploaded it to YouTube (we plan to have some official video up later today probably)http://www.youtube.com/watch?v=YCT4ftg336A
#78
07/22/2009 (8:32 am)
I submitted my game Max Diamond Treasure Hunter to apple last Sunday. So if I am lucky the game will be selling this coming Sunday. I will be writing a postmortem, some time this week.
#79
http://itunes.com/apps/PuzzleRocks
http://games.cinemax.cz/puzzlerocks/
http://www.youtube.com/watch?v=tmcknkQWyqM
Now we developing next title and waiting for iTGB 1.3 :)
07/23/2009 (5:28 am)
Finally we finished and apple approved our first game in iTGB - Puzzle Rocks.http://itunes.com/apps/PuzzleRocks
http://games.cinemax.cz/puzzlerocks/
http://www.youtube.com/watch?v=tmcknkQWyqM
Now we developing next title and waiting for iTGB 1.3 :)
#80
Here's the official video of Archangel: Fate of the Galactic Commonwealth.
www.youtube.com/watch?v=__k7X2X6Fyk&fmt=18
Still IN REVIEW. Bah. I'm heading off to my next title, hopefully this one won't take as long as Archangel did - I was simultaneously learning TorqueScript as the same time, so I'm sure it'll be smoother on this go-around.
07/23/2009 (6:53 am)
Great job, Lukas. Looks smooth.Here's the official video of Archangel: Fate of the Galactic Commonwealth.
www.youtube.com/watch?v=__k7X2X6Fyk&fmt=18
Still IN REVIEW. Bah. I'm heading off to my next title, hopefully this one won't take as long as Archangel did - I was simultaneously learning TorqueScript as the same time, so I'm sure it'll be smoother on this go-around.
Torque Owner BeyondtheTech
Default Studio Name
I'm so raring to finish my game!