What are specs for mega terrain hightmaps
by Dumbledore · in Torque Game Engine Advanced · 12/22/2008 (4:40 pm) · 3 replies
What are the color specs for generating a gray scale color heightmap for use with mega terrains?
Aaron over at L3DT said he would look into making it easier for exporting to mega terrains if he knows what the required format specification for the mega terrain heightmap is.
And is it possible if I have a rendered terrain texture that covers the full terrain to use that for the mega terrain and not have to paint the terrain?
Aaron over at L3DT said he would look into making it easier for exporting to mega terrains if he knows what the required format specification for the mega terrain heightmap is.
And is it possible if I have a rendered terrain texture that covers the full terrain to use that for the mega terrain and not have to paint the terrain?
Torque Owner Dunsany
Hardware Refinery
I believe L3DT can export 512 x 512 x 8 bit greyscale png files now.