Game Development Community

Is graphics card mandatory to run games developed in TGEA

by Saravanan · in Hardware Issues · 12/17/2008 (10:21 pm) · 2 replies

Do we need graphics card to run an simple game say like a terrain with some small houses and an avatar that is developed in TGEA. I tried to run TGEA demos in an ordinary machine. it said something about pixel sahder and crashed. Will this be the situation even if we develop an simple ordinary game with ordinary shader. Pls guide me on this.

#1
12/17/2008 (11:09 pm)
I believe the minimum requirement is a video card that supports Pixel Shader 2.0. This is fairly standard with most pre-built computers today.

I'm proofing the system requirements for all of our engines tomorrow, so I'll post back here if I turn out to be wrong.
#2
12/18/2008 (1:33 pm)
Pixel Shader 2.0 is required to use any of the shaders in TGEA. Pixel Shader 3.0 can also be used, but is not required. This doesn't mean it won't run...it juts won't run well. I can run TGEA as well as the demos on a really old PC with a 64mb Intel graphics card which I'm sure does not have Pixel Shader 2.0, probably not even 1.0, and thanks to fall-backs, TGEA runs. At about 8fps and no effects, I wouldn't call it running though :P

If you want to develop a game that will run on machines without Pixel Shader, how about TGE?