Is graphics card mandatory to run games developed in TGEA
by Saravanan · in Hardware Issues · 12/17/2008 (10:21 pm) · 2 replies
Do we need graphics card to run an simple game say like a terrain with some small houses and an avatar that is developed in TGEA. I tried to run TGEA demos in an ordinary machine. it said something about pixel sahder and crashed. Will this be the situation even if we develop an simple ordinary game with ordinary shader. Pls guide me on this.
#2
If you want to develop a game that will run on machines without Pixel Shader, how about TGE?
12/18/2008 (1:33 pm)
Pixel Shader 2.0 is required to use any of the shaders in TGEA. Pixel Shader 3.0 can also be used, but is not required. This doesn't mean it won't run...it juts won't run well. I can run TGEA as well as the demos on a really old PC with a 64mb Intel graphics card which I'm sure does not have Pixel Shader 2.0, probably not even 1.0, and thanks to fall-backs, TGEA runs. At about 8fps and no effects, I wouldn't call it running though :PIf you want to develop a game that will run on machines without Pixel Shader, how about TGE?
Employee Michael Perry
ZombieShortbus
I'm proofing the system requirements for all of our engines tomorrow, so I'll post back here if I turn out to be wrong.