Mouse control on InventryGUI to the world canvas(TGE 1.4)....
by Ironbelly Studios · in General Discussion · 12/13/2008 (1:28 am) · 0 replies
Thanks Timothy
yeah, I have done the search.. But the thing is I don't know where to implement those
codes, means in which .cs or .cc or .h or .gui.
I got my Inventory right as I wanted. But I couldn't drag-drop those items from
Inventory GUI to the canvas GUI by using Mouse. On inventory, mouse is working fine, like droppedupon
from one slot to an another.
So say you drag it out to the top of the
screen and let go, it would fly hard and high, if you dragged it to
the bottom it would be thrown at their feet.
So please suggest me how to drag an Item from Inventory GUI and drop it to the Canvas GUI..
Do I have to go for some other interfaces between 2 GUI(INVENTORY and CANVAS)??
yeah, I have done the search.. But the thing is I don't know where to implement those
codes, means in which .cs or .cc or .h or .gui.
I got my Inventory right as I wanted. But I couldn't drag-drop those items from
Inventory GUI to the canvas GUI by using Mouse. On inventory, mouse is working fine, like droppedupon
from one slot to an another.
So say you drag it out to the top of the
screen and let go, it would fly hard and high, if you dragged it to
the bottom it would be thrown at their feet.
So please suggest me how to drag an Item from Inventory GUI and drop it to the Canvas GUI..
Do I have to go for some other interfaces between 2 GUI(INVENTORY and CANVAS)??
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