Newb needs help please
by Rick LaRue · in Artist Corner · 12/06/2008 (10:36 am) · 2 replies
I am new to alot of this so please forgive me for the newb question, I have several pieces of concept art drawn pen and paper.my questions are this I am in process of attempting to have a model made of these drawing and I am not sure what i need to ask the freelancer to do, so I will ask you all .
1) what is best way to get pen and paper drawing into digital form?
2) what format should i be asking the modeler to send me so that it will be torque ready?
3) although the drawing are mine ,will I need to ask for a "release" of the 3d models or what is best way to assure that I have all rights to the models for use as I see fit ?
Thank you all for your time in answering these questrions ,hopefully I dont sound as newb as I think I do ^^:
Thanks,
Rick
1) what is best way to get pen and paper drawing into digital form?
2) what format should i be asking the modeler to send me so that it will be torque ready?
3) although the drawing are mine ,will I need to ask for a "release" of the 3d models or what is best way to assure that I have all rights to the models for use as I see fit ?
Thank you all for your time in answering these questrions ,hopefully I dont sound as newb as I think I do ^^:
Thanks,
Rick
About the author
#2
2) .DTS format will be what you need. Depending on the tool the modeler uses, it may have a .DTS exporter. But I'd also ask for it in the raw format for the tool he uses.
3) In most cases, an adequately saved email chain and the and the payment transactions document in detail what the payment is for are enough, but depending on your paranoia level, you can go the legalese route and draft up releases as well.
12/06/2008 (1:22 pm)
1) A scanner should be good... keep in mind that concept art is nice, but schematicals are much more useful for a modeller... A front view is a must, side view is helpful, all other views are a plus. Some modelers are good enough at scetching to sketch the model out in front and side views to import as references into their modeling program. But, it;s best if you do those sketchs so that no one can argue over the quality of the reference images that were used as the foundation for the model.2) .DTS format will be what you need. Depending on the tool the modeler uses, it may have a .DTS exporter. But I'd also ask for it in the raw format for the tool he uses.
3) In most cases, an adequately saved email chain and the and the payment transactions document in detail what the payment is for are enough, but depending on your paranoia level, you can go the legalese route and draft up releases as well.
Torque 3D Owner Ross Cook
Just wanted to chip in and suggest a more informative topic helps everyone, nothing says "newb" more than a title of "Newb needs help" and in this case really doesn't do the post justice. :)
Question 2, reading the art related docs available will give you a ton of useful insight. I'm not a modeller and that's not intended as a "RTFM" answer, but for me the docs were a solid start for a basic understanding of all the different aspects of Torque and helped me to work with a couple of modellers I know who had no previous Torque experience.
The simple answer is DTS for models, characters, animations, etc. DIF for interiors, but I'd highly recommend skimming the docs.