New FAQs, Need Your Input
by Michael Perry · in Site Feedback · 11/30/2008 (12:31 pm) · 3 replies
Greetings everyone! Hopefully enough people will see this thread. Feel free to advertise in any relevant posts (you can blame me for the hijacking).
I am working with our site admin, David, to create a whole new set of FAQs. We would like your feedback on what frequently asked questions are in need of answers. You can suggestion whole categories, or individual questions.
REQUESTED FORMAT
Please please please. If you post an individual question, do so like this:
Category: TGE
Question: What platforms can TGE be developed on?
Answer: Linux, Mac OS X, and Windows
If you do not have the answer, that's fine. However, writing in an answer will greatly expedite this for us. Here are some categories we have come up with:
- TGE
Related to Torque Game Engine only
- TGEA
Related to Torque Game Engine Advanced, soon to be Torque3D, only
- TGB
Related to Torque Game Builder only
- TorqueX
Related to TorqueX 2D, 3D, and Builders
- iTorque
Related to iTGE and iTGB only
- Consoles
Wii, 360
- Artists
Questions related to 2D and 3D asset generation for Torque products
- MMORPG/FPS
Questions regarding the creation of MMO games using Torque Technology
- Deploying a finished game
How to package and secure your game for release
- TorqueScript
Questions regarding TorqueScript only
- Documentation
Questions on where to find documentation, how to provide feedback, and doc related threads
- Community
Questions and answers about the GarageGames community. Who's who, how to use forums, purpose of .plan sections, how to use resources, etc.
I am working with our site admin, David, to create a whole new set of FAQs. We would like your feedback on what frequently asked questions are in need of answers. You can suggestion whole categories, or individual questions.
REQUESTED FORMAT
Please please please. If you post an individual question, do so like this:
Category: TGE
Question: What platforms can TGE be developed on?
Answer: Linux, Mac OS X, and Windows
If you do not have the answer, that's fine. However, writing in an answer will greatly expedite this for us. Here are some categories we have come up with:
- TGE
Related to Torque Game Engine only
- TGEA
Related to Torque Game Engine Advanced, soon to be Torque3D, only
- TGB
Related to Torque Game Builder only
- TorqueX
Related to TorqueX 2D, 3D, and Builders
- iTorque
Related to iTGE and iTGB only
- Consoles
Wii, 360
- Artists
Questions related to 2D and 3D asset generation for Torque products
- MMORPG/FPS
Questions regarding the creation of MMO games using Torque Technology
- Deploying a finished game
How to package and secure your game for release
- TorqueScript
Questions regarding TorqueScript only
- Documentation
Questions on where to find documentation, how to provide feedback, and doc related threads
- Community
Questions and answers about the GarageGames community. Who's who, how to use forums, purpose of .plan sections, how to use resources, etc.
About the author
Programmer.
#2
11/30/2008 (1:57 pm)
@Novack - Nice, good idea. Community FAQ will work pretty well with some of our other plans.
#3
Some GG mission statement promo mantra type stuff could probably fit under the same banner.
What is Torque? What can I do with it? What can't I do with it? Why do I keep reading Torque is poorly documented? (chance to promote your work and counter one of the main criticisms from outside the community)
Who/What is GG? What is GG's aims? Will GG sell my game for me? etc
11/30/2008 (5:10 pm)
It wouldn't hurt to lead with a very basic section of what Torque is and isn't, perhaps mitigate some of the semi-regular forum posts from frustrated buyers who believe they've been misled. The "Torque model" is pretty much the same across all flavours of Torque so a one section fits all approach would work for the simplest details. (IE - Torque is not a point and click game builder, does require a hands-on approach to learning, etc).Some GG mission statement promo mantra type stuff could probably fit under the same banner.
What is Torque? What can I do with it? What can't I do with it? Why do I keep reading Torque is poorly documented? (chance to promote your work and counter one of the main criticisms from outside the community)
Who/What is GG? What is GG's aims? Will GG sell my game for me? etc
Torque 3D Owner Novack
CyberianSoftware