Can't set TargetObject on Spawn Points
by Daniel Swinney · in TGB Platformer Kit · 01/02/2009 (11:58 pm) · 4 replies
#2
01/03/2009 (12:02 am)
Actually, I just realized that it gives you an error when you call the safeDelete() function, so I'm just going to comment that out for now, unless anyone has any suggestions to fix this.
#3
01/03/2009 (1:24 am)
Changing them to .delete() should fix the issue.
#4
I'm following the Demo Level tutorial. I create the player and it works, so up to this point, everything is done as said. But when I try to create the spawn point my only option for TargetObject is "none".
If I add those lines of script, I can select "DragonTemplate". But when running the game, there's no Dragon.
I've done it with .safeDelete() as with just .delete() "DragonTemplate" doesn't show.
01/28/2009 (12:10 pm)
I'm having problems with this.I'm following the Demo Level tutorial. I create the player and it works, so up to this point, everything is done as said. But when I try to create the spawn point my only option for TargetObject is "none".
If I add those lines of script, I can select "DragonTemplate". But when running the game, there's no Dragon.
I've done it with .safeDelete() as with just .delete() "DragonTemplate" doesn't show.
Torque Owner USC CTIN
For more info, check out this forum post:
http://www.garagegames.com/mg/forums/result.thread.php?qt=73415