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by asdf asdf · in Artist Corner · 11/27/2008 (5:45 pm) · 8 replies
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asdf
Recent Threads
#2
11/27/2008 (6:20 pm)
Are you using the latest version of Constructor? tdn.garagegames.com/wiki/Constructor#Constructor_FAQ
#3
11/27/2008 (6:37 pm)
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#4
The missing faces were part of the trash removal when using Carve.
Apparatus suggested to me that I should make each brush and not use carve.
What I do is model what I can in Constructor, then import the map to 3DWS and add the details like your
poles and railing.. And i apply the textures in 3DWS also while I am there.
I export the finished map and open the map again in Constructor.
3DWS has a far better camera and looking at a model from any angle is very easy, hassle free.
I don't use 3DWS entirely since I prefer Constructor for some modeling aspects and for export.
11/27/2008 (6:46 pm)
I've had this happen when using Carve, even in the new version of Constructor.The missing faces were part of the trash removal when using Carve.
Apparatus suggested to me that I should make each brush and not use carve.
What I do is model what I can in Constructor, then import the map to 3DWS and add the details like your
poles and railing.. And i apply the textures in 3DWS also while I am there.
I export the finished map and open the map again in Constructor.
3DWS has a far better camera and looking at a model from any angle is very easy, hassle free.
I don't use 3DWS entirely since I prefer Constructor for some modeling aspects and for export.
#5
11/27/2008 (7:09 pm)
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#6
When in constructor, just select the brushes you would like to be detail brushes, and on the left of the screen (below the tools selections) there are radio buttons "Structural, Detail, Portal, Trigger" etc... just select Detail.
11/27/2008 (8:18 pm)
A detail brush is a brush that will not be split by things such as HSR or divided for zoning, I'm not the best at explaining it and I'm sure there are a lot of threads that will describe them. But basically they are used so that a DIF isn't cut into hundreds of pieces by tiny details. Since that bridge of yours doesn't look like it could benefit from portalling, it should be all detail brushes.When in constructor, just select the brushes you would like to be detail brushes, and on the left of the screen (below the tools selections) there are radio buttons "Structural, Detail, Portal, Trigger" etc... just select Detail.
#7
Same issue even after an uninstall/reinstall/update. After a Re-Install, 1.03 works fine, but as soon as I update to 1.07, nothing happens.
Any suggestions?
Using Vista Premium 32 Bit
Thanks
12/07/2008 (5:38 pm)
I've followed the update readme and copied the files over, but Constructor refuses to start.Same issue even after an uninstall/reinstall/update. After a Re-Install, 1.03 works fine, but as soon as I update to 1.07, nothing happens.
Any suggestions?
Using Vista Premium 32 Bit
Thanks
#8
12/09/2008 (7:26 am)
That is strange. Are you running it as administrator and disabling Aero? That helps on some configurations...though I haven't heard of the older version working on those and the newer one not working. That is strange.
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