Game Development Community

Soldier character art pack for TGE

by Maxim Lyulyukin aka "Robomaniac" · in Torque Game Engine · 11/21/2008 (3:54 pm) · 5 replies

This general thread about my "yet another soldier" character pack.

www.robomaniac.invitinggames.com/images/screenshot.jpg
robomaniac.invitinggames.com/store/204/img1.jpgrobomaniac.invitinggames.com/store/204/img2.jpgrobomaniac.invitinggames.com/store/204/img3.jpgrobomaniac.invitinggames.com/store/204/img4.jpg
MORE INFO

any questions? bugs? ask here...

#1
11/21/2008 (4:01 pm)
Wow. It may be "yet another soldier" but this one clearly stands out. I don't really have a use for him (or the money to spare right now) but I think I'll pick him up in the future just to study him. I'm a real fan of your work.

Awesome job.
#2
11/21/2008 (4:06 pm)
Thanks :)

here is first update
some additional textures

img221.imageshack.us/img221/1286/variantskv0.th.jpgimg221.imageshack.us/images/thpix.gif
if you already bought pack - drop me a line, if not - this will be included automaticaly from tommorow (host updating file)

also want to ask, do you want "light" versions, TGE ready package without source files, that will cost 50% off current price?
#3
11/22/2008 (3:48 pm)
Actually, i wouldnt recommend light version, due to the high number of folks that use Shaper. There are a few folks that consider DTS source. So whats good for the goose should be good for the gander. just FYI
#4
12/02/2008 (4:49 am)
Thanks...

plan to release those soldiers as free for soldier pack...
img234.imageshack.us/img234/9044/modernsoldierdo7.th.jpg
#5
12/02/2008 (7:03 am)
Yeah, I would like the option for both light and "heavy" version. Like edward says, the light version you would be able to load and modify in Shaper, but it's not a replacement for having the source and using 3dsmax. i wouldn't worry about it.