In Game Terrain Excavation
by Gary Rigg · in Torque Game Engine · 11/20/2008 (12:01 pm) · 2 replies
Hi all,
I'm trying to achieve some sort of earthquake effect over here - part of which involves a crack forming in the ground, in front of the player, moving from left to right.
First, I found the terrain deformer here...
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13884
....which I'm tempted to try.... but I don't see the need to modify the game engine in this instance because the World Editor already has a "terrain excavate" feature.
I presume/assume/hope(!) I can use something similar directly in torque script during the game (without including the entire creator mod - which would be bad for production releases!). Does anyone have any idea how to do this? I've looked through the creator code but being a complete "noob" I'm not making that much sense of it yet.
In short.... I want to pick a point on the terrain, with a certain brush size, and begin excavation moving from left to right..... thus giving the effect of a large crack appearing in the ground. Add to that some camera shaking (yet to figure out that one too!) and some appropriate sound it should give an earthquake-ish effect.....
Or.... am I missing the point and do I need to modify/rebuild the engine as per the deformer example above?
Many thanks for any hints, tips, suggestions!
Regards,
Gary
I'm trying to achieve some sort of earthquake effect over here - part of which involves a crack forming in the ground, in front of the player, moving from left to right.
First, I found the terrain deformer here...
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13884
....which I'm tempted to try.... but I don't see the need to modify the game engine in this instance because the World Editor already has a "terrain excavate" feature.
I presume/assume/hope(!) I can use something similar directly in torque script during the game (without including the entire creator mod - which would be bad for production releases!). Does anyone have any idea how to do this? I've looked through the creator code but being a complete "noob" I'm not making that much sense of it yet.
In short.... I want to pick a point on the terrain, with a certain brush size, and begin excavation moving from left to right..... thus giving the effect of a large crack appearing in the ground. Add to that some camera shaking (yet to figure out that one too!) and some appropriate sound it should give an earthquake-ish effect.....
Or.... am I missing the point and do I need to modify/rebuild the engine as per the deformer example above?
Many thanks for any hints, tips, suggestions!
Regards,
Gary
About the author
Torque Owner Gary Rigg
Anywho.... all works. Feeling slightly less noobish!
Cheers,
~G