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Platformer Starter Kit should have assets right?

by Danilo Buendia · in Torque X Platformer Kit · 11/15/2008 (3:10 pm) · 4 replies

I'm must be missing something...the Platformer Starter Kit is a collection of assets right? I should have the little dragon and everything to my resource?

I don't seem to have anything...I don't seem to have "SolidPlatformComponent" in any rollout either.


Am I missing something?

#1
11/16/2008 (12:42 am)
When you create a new Project in VS (GameStudio) you should select "PlatformerStarterGame" template which will include the Platformer Framework in your solution. Its this framework that adds the needed components which you won't see if you did not start your project with the correct tempelate. To also get all the assets into your new project you need to select "PlatformerDemo" template.

Go to C:\where_your_installed_the_kit\Docs and open default.htm and read the "Welcome to the Platformer Starter Kit" section that explains how to start a new project. I followed those instructions and mine works fne.
#2
11/28/2008 (7:22 pm)
Thanks Leslie!
#3
01/20/2009 (4:42 pm)
I did this and I'm following the tutorial. I dragged in the grassy floor and that worked. Then it said to put in the Dragon, and I don't have one. I expanded all of the menus and he's not there. Tutorial said it'd be under Animations.
#4
01/20/2009 (4:48 pm)
OK, so when I made the Project in PlatformerStarterGame template it worked. I had been using PlatformerDemo (which the docs say to use).