Game Development Community

Water block opaque

by Jaimi McEntire · in Torque Game Engine Advanced · 10/20/2008 (6:37 am) · 3 replies

Has anyone seen this before? Whenever I load a mission, the water is opaque (you can see the reflections, but you can't see through them). When I edit the water block, and change any value, then the water looks correct - something is rebuilt and now has the correct parameters.

Thought I'd ask before I dig into the code.

#1
10/20/2008 (9:07 am)
I haven't seen that before Jaimi
#2
10/20/2008 (9:10 am)
I have. After applying the network waterblock fix, my waterblock would reset to default settings upon missing load. What I did was add a postApply console function to the waterblock, and then call it on the server side portion of mission load.
#3
10/21/2008 (8:40 am)
Thanks, Taylor - I'll try that myself.