Game Development Community

Rotating objects

by Lukas Joergensen · in Torque Game Engine · 10/14/2008 (3:32 am) · 2 replies

How do i rotate object in mission editor? it keeps having problem :S

#1
10/14/2008 (4:06 am)
What kind of problem are you having?

If you're just trying to rotate an object into position, select the object, and while holding down the Alt key, grab the Z-Axis and move the mouse. The object should rotate.

Also, you can affect the rotation using the World Editor Inspector. The syntax(?) is 0 0 1 90, where 0 0 1 are the booleans for X Y and Z axis, and the 90 is the degrees of rotation, so to rotate an object 90 degrees around its Z axis, you type in 0 0 1 90.

Be sure to hit apply and save the mission.

Does this help?
#2
10/14/2008 (4:10 am)
Oh okay :P i i didn't knew the alt thingy and i didn't knew about the booleansxD 1k thanks! and thanks for quick answer!