Game Development Community

Collision?

by none · in Constructor · 10/13/2008 (5:48 pm) · 4 replies

I exported my constructor model to torque; put it in its own folder with textures and all. I exported it once as mapdif and my guy could walk through it. I exported it as dif and legacy dif as well, yielding the same results. What's wrong?

#1
10/13/2008 (10:13 pm)
That was a problem with the old version of constructor, it's since been fixed. There is a Constructor 1.0.51 patch.
#2
11/26/2008 (9:12 pm)
Is this patch stored anywhere else? I have not been able to access TDN for over a week now. Been fighting the same problem as Krystian. My difs are fine however until I start placing portals in my map. As soon as a portal is in place the player can walk though some walls. It's rather odd, there is a collision mesh of sorts because bullets strike the walls and decals stick but player walks right through.
#3
12/03/2008 (12:27 am)
Here, I uploaded it to a file sharing site. All you need to do is replace everything in the root directory of Constructor with the files in the zip folder. I was having the same issues with it a while ago, but it's working perfectly now.

Here's the link to the files : www.uploading.com/files/IDHLBQKE/Constructor_1051.zip.html
#4
12/03/2008 (4:52 am)
Thanks Dan! The patch did not solve my problem however. Player still walks through some walls. I have found that if I use map2dif Plus instead of Export as DIF all is well.