Game Development Community

Forcing a resolution?

by Edward Smith · in General Discussion · 11/13/2002 (10:39 pm) · 5 replies

I was wondering how you can force a resolution, so say in the main menu? so that the person using the game has to use that resolution in the menu (say 800*600) but in the game its what is selected in the options menu (say 1280*1024).

Thank You! :-)

#1
11/13/2002 (11:39 pm)
I suggest that you don't do this. Just use either whatever resolution they already have, or the resolution that the game will be played in.
#2
11/13/2002 (11:53 pm)
why not?

I just don't like the changing of the buttons etc. and my stuff gets all weird, because it changes with the res and comes up different in different pages for some odd reason.
#3
11/14/2002 (12:05 am)
There is alot you can do to make it not distort at all when the resolution changes, play around with your GUI and the script files that go with it you can do alot in the scrips and its not hard to learn.
#4
11/14/2002 (12:49 am)
I'm using relative etc stuff at the moment and its not really working to well for me, so I want to have just one res for the menu.
#5
11/14/2002 (4:58 am)
Just have the options menu not change resolution when they put it in...instead save what they picked..then when they click to load up a game, switch resolution to what they picked.

-Tim aka Spock