Creating a Data Creation/Data Management Application... small QA
by Kevin Mitchell · in General Discussion · 10/11/2008 (6:21 am) · 4 replies
I'm making an application that was inspired by RPG maker, The whole application will handle the creation of just about every dataobject that ive been trying to make by hand and it is taking so long to make all this by hand so I'm thinking that if I make this right i could generate everything i could need for my game. My question is:
1. Is it okay to make an application like this?
2. Is it normal to make data management application?
3. Should I use CS files for data, that can compile to dso files or custom text files i can parse through and retrieve data?
4. Is this looking like a good outline?
Character Base:
Character Data Files ~ Level Stats, Player Object info, Emotion file info, Class linking table, etc
Player.css ~ Main Data block info , Master Inventory Connection, Animation Playing Functions for said object, etc
Class Base:
Move's Linking
Magic Linking
Weapons Linking
Armor Linking
Defense Ratings
Offense Ratings
Moves:
Naming
Descriptions
Type
Range
Effects
Status
Weapons:
Name
Description
Status Boosting
Cost
Armor:
Name
Description
Status Boosting
Cost
Items:
Naming
Descriptions
Type
Range
Effects
Potency
Cost
Stauses:
Type
Effect
StatusChange
Monsters:
Mirror of Characters
Mob Parties:
Grouping Mobs
Exp
Drops
Money
Event Generator:
(too big of functionality)
1. Is it okay to make an application like this?
2. Is it normal to make data management application?
3. Should I use CS files for data, that can compile to dso files or custom text files i can parse through and retrieve data?
4. Is this looking like a good outline?
Character Base:
Character Data Files ~ Level Stats, Player Object info, Emotion file info, Class linking table, etc
Player.css ~ Main Data block info , Master Inventory Connection, Animation Playing Functions for said object, etc
Class Base:
Move's Linking
Magic Linking
Weapons Linking
Armor Linking
Defense Ratings
Offense Ratings
Moves:
Naming
Descriptions
Type
Range
Effects
Status
Weapons:
Name
Description
Status Boosting
Cost
Armor:
Name
Description
Status Boosting
Cost
Items:
Naming
Descriptions
Type
Range
Effects
Potency
Cost
Stauses:
Type
Effect
StatusChange
Monsters:
Mirror of Characters
Mob Parties:
Grouping Mobs
Exp
Drops
Money
Event Generator:
(too big of functionality)
About the author
Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
#2
IE:
Item files
Charater File
Event files
Armor files
Weapon files
The reason im using files is because there's no way to use database files with torque that i'ce seen. So i'm going to be making File I/O structures to hold data inside.
I don't like File I/O much but im starting out and Ive seen similar ways of housing game data.
10/11/2008 (9:05 am)
Im trying to make a application to help make my data files faster and more organized. IE:
Item files
Charater File
Event files
Armor files
Weapon files
The reason im using files is because there's no way to use database files with torque that i'ce seen. So i'm going to be making File I/O structures to hold data inside.
I don't like File I/O much but im starting out and Ive seen similar ways of housing game data.
#3
It isn't common, but it is extremely useful, I've done quite a bit of that kind of thing myself. You can use any kind of database in Torque. Look at the resources, there are resources for ODBC, sqlite, mysql, postgre, etc.
10/11/2008 (10:48 am)
Kev:It isn't common, but it is extremely useful, I've done quite a bit of that kind of thing myself. You can use any kind of database in Torque. Look at the resources, there are resources for ODBC, sqlite, mysql, postgre, etc.
#4
EDIT: Is there like a way to read CSV or other DB files made in Access or excel.
Or...
Do you need a complicated server setup to have database files read?
10/11/2008 (11:34 am)
Really? I was looking in resources so long ago but I found nothing. I'll look again.EDIT: Is there like a way to read CSV or other DB files made in Access or excel.
Or...
Do you need a complicated server setup to have database files read?
Torque Owner GAMEHACK3R
Are you trying to make a level generator ?
Or are you trying to make a "filling the blanks and make a game Magic button" application.