Game Development Community

Collision detail 1 (Collision-1) bounds exceed that of shape.

by Lukas Joergensen · in Torque Game Engine · 10/10/2008 (5:11 am) · 5 replies

Hey, i'm having problems in adding more objects for my game i have copy and pasted Torque Logo 3 times and tried ot make it working for hours but then this message came up: collision detail 1 (Collision-1) bounds exceed that of shape. (in console) when it tries t load the objects..

ps. the game is based on getting started

Console:

//-------------------------- 10/10/2008 -- 13:35:05 -----
Processor Init:
Intel (unknown, Pentium Pro/II/III family), ~2.55 Ghz
(timed at roughly 2.57 Ghz)
FPU detected
MMX detected
SSE detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
--------- Loading MODS ---------
Loading compiled script GameTwo(Experimental)/main.cs.
Loading compiled script common/main.cs.
Loading compiled script GameTwo(Experimental)/client/defaults.cs.
Loading compiled script GameTwo(Experimental)/server/defaults.cs.
Compiling GameTwo(Experimental)/prefs.cs...
Loading compiled script GameTwo(Experimental)/prefs.cs.
Loading compiled script creator/main.cs.
Loading compiled script common/main.cs.

#1
10/10/2008 (5:12 am)
--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing TTB: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Compiling GameTwo(Experimental)/server/game.cs...
Loading compiled script GameTwo(Experimental)/server/game.cs.

--------- Initializing TTB: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8800 GS/PCI/SSE2
Version: 2.1.2
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1

Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/ColorPickerDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.

OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Loading compiled script GameTwo(Experimental)/client/audioProfiles.cs.
Loading compiled script GameTwo(Experimental)/client/ui/PlayGui.gui.
Loading compiled script GameTwo(Experimental)/client/ui/mainMenuGui.gui.
Loading compiled script GameTwo(Experimental)/client/ui/optionsDlg.gui.
Loading compiled script GameTwo(Experimental)/client/ui/loadingGui.gui.
Loading compiled script GameTwo(Experimental)/client/optionsDlg.cs.
Loading compiled script GameTwo(Experimental)/client/missionDownload.cs.
Loading compiled script GameTwo(Experimental)/client/serverConnection.cs.
Loading compiled script GameTwo(Experimental)/client/loadingGui.cs.
Loading compiled script GameTwo(Experimental)/client/playGui.cs.
Loading compiled script GameTwo(Experimental)/client/clientGame.cs.
Loading compiled script GameTwo(Experimental)/client/default.bind.cs.
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_i

--------- Initializing: Torque Creator ---------
Loading compiled script creator/editor/editor.cs.
Loading compiled script creator/editor/particleEditor.cs.
Loading compiled script creator/scripts/scriptDoc.cs.
Loading compiled script creator/ui/creatorProfiles.cs.
Loading compiled script creator/ui/InspectDlg.gui.
Loading compiled script creator/ui/GuiEditorGui.gui.
Loading compiled script creator/ui/lightEditor.gui.
Loading compiled script creator/ui/lightEditorNewDB.gui.
Engine initialized...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'GarageGames Forum News - June - July 4th'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/330012134/15029'
- Headline #1 : 'Press Release: Houdini Apprentice HD 9.5 with Torque Exporter Now Available from GarageGames'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/310603172/14871'
- Headline #2 : 'GarageGames Forum News - May 27th'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/299281713/14796'
#2
10/10/2008 (5:12 am)
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_d

Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_i
Exporting server prefs...
Exporting server prefs...
Loading compiled script GameTwo(Experimental)/server/camera.cs.
Loading compiled script GameTwo(Experimental)/server/editor.cs.
... Shape with old version.
Loading compiled script GameTwo(Experimental)/server/player.cs.
Loading compiled script GameTwo(Experimental)/server/logoitemYellow.cs.
Warning: shape GameTwo(Experimental)/data/shapes/yellow3dtorquelogo/torque_logoyellow.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script GameTwo(Experimental)/server/logoitemRed.cs.
Warning: shape GameTwo(Experimental)/data/shapes/red3dtorquelogo/torque_logored.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script GameTwo(Experimental)/server/logoitemBlue.cs.
Warning: shape GameTwo(Experimental)/data/shapes/blue3dtorquelogo/torque_logoBlue.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script common/server/lightingSystem.cs.
#3
10/10/2008 (5:13 am)
//-----------------------------------------------

Loading light datablocks from: common/lighting/lights/*.dso
Loading compiled script common/lighting/lights/sgTowerFireLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleWindowStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleTorchStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleSmallWindowStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpotSwingStaticDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpotDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpot2DataBlock.cs.
Loading compiled script common/lighting/lights/sgRedLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgMountLight.cs.
Loading compiled script common/lighting/lights/sgLanternPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgGooDataBlock.cs.
Loading compiled script common/lighting/lights/sgFirePitStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgFirePitPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgDynamicFireDataBlock.cs.
Loading compiled script common/lighting/lights/sgDefaultLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgBlueLightDataBlock.cs.
Loading compiled script common/lighting/lights/CottageLight.cs.

Loading light datablocks from: common/lighting/lights/*.cs
Loading compiled script common/lighting/lights/sgTowerFireLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleWindowStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleTorchStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgTempleSmallWindowStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpotSwingStaticDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpotDataBlock.cs.
Loading compiled script common/lighting/lights/sgSpot2DataBlock.cs.
Loading compiled script common/lighting/lights/sgRedLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgMountLight.cs.
Loading compiled script common/lighting/lights/sgLanternPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgGooDataBlock.cs.
Loading compiled script common/lighting/lights/sgFirePitStaticPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgFirePitPSDataBlock.cs.
Loading compiled script common/lighting/lights/sgDynamicFireDataBlock.cs.
Loading compiled script common/lighting/lights/sgDefaultLightDataBlock.cs.
Loading compiled script common/lighting/lights/sgBlueLightDataBlock.cs.
Loading compiled script common/lighting/lights/CottageLight.cs.
Loading complete.
//-----------------------------------------------


//-----------------------------------------------

Loading light datablocks from: common/lighting/filters/*.dso
Loading compiled script common/lighting/filters/test.cs.

Loading light datablocks from: common/lighting/filters/*.cs
Loading compiled script common/lighting/filters/test.cs.
Loading complete.
//-----------------------------------------------

*** LOADING MISSION_far styrer: GameTwo(Experimental)/data/missions/gameonemission.mis
*** Stage 1 load
common/server/missionLoad.cs (23): Unable to find function clearCenterPrintAll
common/server/missionLoad.cs (24): Unable to find function clearBottomPrintAll
*** Stage 2 load
Executing GameTwo(Experimental)/data/missions/gameonemission.mis.
*** Mission loaded
Connect request from: IPX:00000000:000000004435:215
Connection established 1456
CADD: 1457 local
*** Sending mission load to client: GameTwo(Experimental)/data/missions/gameonemission.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadInfoDone to index: 3
Mapping string: MsgClientJoin to index: 4
Mapping string: Welcome to the Torque demo app %1. to index: 5
Mapping string: Player to index: 6
Mapping string: MissionStartPhase1 to index: 7
*** New Mission: GameTwo(Experimental)/data/missions/gameonemission.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Warning: shape GameTwo(Experimental)/data/shapes/yellow3dtorquelogo/torque_logoyellow.dts collision detail 1 (Collision-1) bounds exceed that of shape.
Warning: shape GameTwo(Experimental)/data/shapes/red3dtorquelogo/torque_logored.dts collision detail 1 (Collision-1) bounds exceed that of shape.
Warning: shape GameTwo(Experimental)/data/shapes/blue3dtorquelogo/torque_logoBlue.dts collision detail 1 (Collision-1) bounds exceed that of shape.
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'GarageGames Forum News - June - July 4th'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/330012134/15029'
- Headline #1 : 'Press Release: Houdini Apprentice HD 9.5 with Torque Exporter Now Available from GarageGames'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/310603172/14871'
- Headline #2 : 'GarageGames Forum News - May 27th'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/299281713/14796'
Mapping string: MissionStartPhase2 to index: 8
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 9
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'GameTwo(Experimental)/data/missions/gameonemission_9400f166.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
Mapping string: MissionStart to index: 10
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
*** Initial Control Object
Activating DirectInput...
keyboard0 input device acquired.
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/exit_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/forum_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/options_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/gui_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/map_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/news_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/help_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn
#4
10/10/2008 (5:14 am)
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_i
*** ENDING MISSION
CDROP: 1457 IPX:00000000:000000004435:215
Exporting server prefs...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'GarageGames Forum News - June - July 4th'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/330012134/15029'
- Headline #1 : 'Press Release: Houdini Apprentice HD 9.5 with Torque Exporter Now Available from GarageGames'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/310603172/14871'
- Headline #2 : 'GarageGames Forum News - May 27th'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/299281713/14796'
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
Exporting prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
#5
10/10/2008 (5:23 am)
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tdn_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/console_i
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_d
Could not locate texture: GameTwo(Experimental)/client/ui/buttons/tutorial_i
*** ENDING MISSION
CDROP: 1457 IPX:00000000:000000004435:215
Exporting server prefs...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'GarageGames Forum News - June - July 4th'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/330012134/15029'
- Headline #1 : 'Press Release: Houdini Apprentice HD 9.5 with Torque Exporter Now Available from GarageGames'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/310603172/14871'
- Headline #2 : 'GarageGames Forum News - May 27th'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/299281713/14796'
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
Exporting prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...