Game Development Community

Adding Rumble

by NighTerrorX · in Torque X 2D · 10/05/2008 (7:52 pm) · 2 replies

Hey guys, is there a built in feature for adding rumble to a project? Or do I just create a component with XNA code floating around the net. I poked around a bit for a Torque X built in function but couldn't seem to find one.

Thanks for your help!

#1
10/06/2008 (7:07 am)
InputManager.Instance.SetVibration(PlayerNumber, 0.7f, 0.7f);

// followed by a scheduled

InputManager.Instance.StopVibration(PlayerNumber);
#2
10/06/2008 (2:20 pm)
THANKS!!!!