Game Development Community

A silly question

by Chris Sargent · in RTS Starter Kit · 10/04/2008 (10:39 am) · 4 replies

I decided I wanted to mess around with the rts kit. I have version 1-5-2. I merged the VS2005 folder with my torque 1.5.2 folder. What other folders am I supposed to merge? Or do I merge the entire RTS kit folder with my Torque folder?

Thanks,

#1
10/05/2008 (5:13 am)
Hi Chris,
you shouldn't have to merge anything, just download the latest RTS-SK (already based on TGE 1.5.2) and you should be good to go!
#2
10/05/2008 (12:19 pm)
Ok thanks. I did download the latest edition 1-5-2 and the quickstart instructions said to merge the files and i was all set to go lol basically i want all the functionality and starter.fps/racing.fps and the starter RTS all under on hood so to speak and not having to run different instances of the engine when i wanted to switch between them (if that makes sense?)

Thanks again,
#3
10/05/2008 (1:21 pm)
Oh I thought you meant merging the RTS-SK with Torque 1.5.2. That was a big deal a while back (but is now solved), so that's where my mind went when I read your question.

So merging RTS with racing.fps... theoretically, you should be able to use the RTS-SK engine as-is for a racing-style game. It still has all the vehicle code in it, though normally it is unused.
#4
10/05/2008 (1:30 pm)
Well I can't just copy my starter.fps to the RTS folder and still have the functionality of the starter.fps as well, correct? Somewhere I will need to include source files for the functionality. This is pretty much what i'm wanting to do is have functionality of the RTS and Starter FPS together.

Right now, I have the RTS kit installed (current version) and I have Torque 1.5.2 installed. If i want to do stuff with the FPS I run Torque 1.5.2 and if I want to do stuff with RTS I run the RTS version. Ideally what I would like to do is combine them so i can just edit my main.cs to either RTS or FPS without having to switch directories and run different engine instances. Hopefully that explains better what I was trying to say :)

Thank you again for your replies,