Image tearing
by Lord_Homer · in Torque X Platformer Kit · 09/24/2008 (1:21 pm) · 5 replies
I have noticed image tearing on the XBOX but not on the PC when moving horizontally. The more vertical the image the more tearing.
The tearing isn't horrible but it is noticeable.
Is this just because of the XBOX and it's graphic power or is there a setting I can switch to make the update faster?
The tearing isn't horrible but it is noticeable.
Is this just because of the XBOX and it's graphic power or is there a setting I can switch to make the update faster?
About the author
#2
You can fix this by finding the vertical sync boolean and switch it from false to true. I can't remember what the exact location was....
02/27/2009 (10:46 am)
I did it in Spirit Whirled and it worked great! (ha! shameless plug!)You can fix this by finding the vertical sync boolean and switch it from false to true. I can't remember what the exact location was....
#3
In the Torque source, look for "SynchronizeWithVerticalRetrace" and true dat!
Torque/XNA/TorqueEngineSettings.cs
02/27/2009 (10:49 am)
FOUND IT!In the Torque source, look for "SynchronizeWithVerticalRetrace" and true dat!
Torque/XNA/TorqueEngineSettings.cs
/// <summary>
/// Whether to synchronize with vertical retrace of display hardware.
/// </summary>
public bool SynchronizeWithVerticalRetrace = true;
#4
After trying the same thing with a different build of my game, I was able to play it on my 360, but the image tearing was still present.
Any ideas out there?
07/29/2009 (6:28 pm)
Hmmm, I am having the same issue with mine. Unfortunately when I went into Torque/XNA/TorqueEngineSettings.cs and set "SynchronizeWithVerticalRetrace" to true and tried to play the game on my 360 I got a pop-up that said the game unexpectedly stopped working "code 4".After trying the same thing with a different build of my game, I was able to play it on my 360, but the image tearing was still present.
Any ideas out there?
#5
I've set SynchronizeWithVerticalRetrace to true in the torqueSettings.xml file but still have the issue.
...Actually, I get it on the Tankbuster demo game on the Xbox too, but it's not as noticeable as on the PSK.
Are other people seeing this when they deploy games to the Xbox?
Has anyone had this issue and then resolved it?
06/14/2010 (10:53 am)
I've got the same issue with screen tearing on the PSK (in the PlatformerDemo starter project) on the Xbox 360 but it doesn't seem to happen on the PC. I've set SynchronizeWithVerticalRetrace to true in the torqueSettings.xml file but still have the issue.
...Actually, I get it on the Tankbuster demo game on the Xbox too, but it's not as noticeable as on the PSK.
Are other people seeing this when they deploy games to the Xbox?
Has anyone had this issue and then resolved it?
Torque Owner Matthew Hoesterey