Yellow object bounding box
by Daniel Buckmaster · in Torque Game Engine · 09/16/2008 (9:37 am) · 0 replies
When I turn $GameBase::BoundingBox on, I see three boxes rendered for my Player. The smallest two are simple, the Player's bounding box, and the world-aligned box. But what is the large yellow box? It seems to only update when the player nears the edge. I'm guessing it's something to do with collision caching...?
About the author
Studying mechatronic engineering and computer science at the University of Sydney. Game development is probably my most time-consuming hobby!