TorqueX and Content Pack Compatibility
by Micah Caldwell · in Torque Game Engine · 09/15/2008 (10:38 am) · 3 replies
I was wondering if the content packs available for TGE work with TorqueX or if they only work with TGE.
Some examples of content that I am curious about using with TX:
BraveTree: Content Bundle Pack (http://www.garagegames.com/products/51/)
Frogames: Dungeon Guardians Pack (http://www.garagegames.com/products/155/)
Frogames: Dungeon Pack (http://www.garagegames.com/products/81/)
Faust Logic: AFX:ComboPack for TGE (http://www.garagegames.com/products/127/)
Mojo Audio: Magical Spells Sound Pack (http://www.garagegames.com/products/72/)
Would I need anything else to make them work (ie: TXB3D or TXB2D)?
Some examples of content that I am curious about using with TX:
BraveTree: Content Bundle Pack (http://www.garagegames.com/products/51/)
Frogames: Dungeon Guardians Pack (http://www.garagegames.com/products/155/)
Frogames: Dungeon Pack (http://www.garagegames.com/products/81/)
Faust Logic: AFX:ComboPack for TGE (http://www.garagegames.com/products/127/)
Mojo Audio: Magical Spells Sound Pack (http://www.garagegames.com/products/72/)
Would I need anything else to make them work (ie: TXB3D or TXB2D)?
#2
What file formats does TorqueX support?
Most of the content packs list the file formats available so knowing what formats TorqueX supports would make it possible for me to go through the available content packs and get a feeling for what would work with TorqueX and what wouldn't.
Perhaps this would be better in another thread but are there any 3D starter kits for TorqueX? Perhaps an FPS starter kit even? I noticed the video of the robot tech demo for TorqueX, is that available as a starter kit (or royalty free tech demo to use as a base)?
09/15/2008 (11:13 am)
Thanks for the quick reply. Perhaps a better question for me to ask would have been:What file formats does TorqueX support?
Most of the content packs list the file formats available so knowing what formats TorqueX supports would make it possible for me to go through the available content packs and get a feeling for what would work with TorqueX and what wouldn't.
Perhaps this would be better in another thread but are there any 3D starter kits for TorqueX? Perhaps an FPS starter kit even? I noticed the video of the robot tech demo for TorqueX, is that available as a starter kit (or royalty free tech demo to use as a base)?
#3
09/15/2008 (11:19 am)
It is in the demos directory of TX.
Associate David Montgomery-Blake
David MontgomeryBlake
They weren't made with TX in mind. All scripts would have to be compeletely rewritten.
The AFX pack would take major rearchitecting of TX Pro and the AFX kit since it is a large-source modification and feature pack written in C++ and Torquescript (and it would require the source code and a lot of XNA knowledge).
The content bundle pack source models will work find, and you should be able to get the DTS's into TX. You will have to completely rewrite any scripts (movement, mounting, etc) to get them to work.
The Dungeon Guardians pack should work as well, though you will have to rewrite any scripts with it.
The Dungeon pack, I believe, is DIF's and .map pieces. They will not work out of the box in TX.