Game Development Community

Drag and drop into tilemaps

by Catacomber · in TGB Platformer Kit · 09/08/2008 (9:17 pm) · 1 replies

I have a new problem--trying to drag and drop a tile into Tilemaps--it goes into Scrollers. Since I'm a newbie, I don't have a clue what to do with it in Scrollers. I have a nice walkthrough what to do with it in Tilemaps--my only problem is to get it there. : (

I've seen some posts about some similar problems in the TGB forum (but I think related to Mac--I have a Windows PC) and I will go and read them to see if it helps but I would really appreciate if anyone has a solution here.

Thanks very much. : ) Using TGB 1.7.4.

#1
09/11/2008 (9:11 am)
I got an answer to this in another area of the forum and thought I would post the response here in case it's helpful to any other newbie (I don't usually double post but thought my problem might be a TGB or version problem):

From Shaz:

You don't drop images into the Tilemap "section". Your images go into Static Sprites, and by default, into Scrollers as well. If you change them to Image Mode: CELL, they will not go into scrollers. Just ignore the fact that they're all in scrollers when that's not what you want to use them for.

To get an image into a tilemap, you place the tilemap onto your screen, then drag and drop the image from Static Sprites into the tilemap on the screen.