Game Development Community

Environment Configuration

by Gregory Ray · in iTorque 2D · 08/29/2008 (4:31 pm) · 7 replies

Can someone please help me go through the process of changing my xCode environment from compiling to OSX and start compiling to the simulator?

#2
09/26/2008 (1:17 pm)
Anyone got answer?
#3
09/26/2008 (4:08 pm)
I'm working on getting an answer. Give me a few minutes, as xCode and OSX are completely new to me.
#4
09/26/2008 (4:13 pm)
OK. First off, because this is new territory, I'll need you guys to post in the appropriate forum. I was looking for an iTGE solution, but I believe you are working with iTGB.

Is that the case? If you are using iTGB, I can compile a list of steps to get you started. What say you?
#5
09/27/2008 (4:46 am)
Im working with itge
how do you get the example fpsgame onto simulator?
#6
09/27/2008 (4:57 am)
Im working with itge
how do you get the example fpsgame onto simulator?
#7
09/27/2008 (11:07 am)
Monday, I will produce a new set of docs for ITorque. In the mean time:

If you are an iTGE user and you have requests or suggestions for documentation, please head over to the Official iTGE Documentation Feedback Thread

If you are an iTGB user and you have requests or suggestions for documentation, please head over to the
Official iTGB Documentation Feedback Thread