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Find the nodes of player

by Ironbelly Studios · in General Discussion · 08/22/2008 (4:38 am) · 4 replies

How will i detect the nodes of player like arms, legs, head ,etc through the scripting. I am explaining whenever aiplayer fire to player or vice-verse , On what node projectile is hit to player body. so any help for detection of nodes ????? :)

#2
08/25/2008 (4:12 am)
Is there any function defined in scripting which can access the mount point of player ?
#3
08/25/2008 (6:35 am)
I know know what you mean specifically but if you wanted to mount an object to a player's mountpoint0 do this
%player.mountObject( %object, 0);

More info on Mounting
#4
08/26/2008 (7:43 am)
I am using This resoures in TGE 1.4.This resource is compilde well.But in function onCollisionWithShapeBas in the crossbow.cs, the ' %locone ' variable is not getting any value.Any help ..