Game Development Community

No Animation on Export

by Britt Scott · in Artist Corner · 08/06/2008 (1:12 am) · 1 replies

First off, I'm using 3ds Max 2008 and the old exporter. I have an animation for a robot walking that is 0-23 frames long. I added keys in the Curve Editor for the Sequence Node on 0 and 23. When I export the DSQ it will open in showtool, but play with no animation. Here's a bit of text from the dump
Adding 1 sequences...

Adding sequence 0 named "Sequence_Run"
Enabled animation:  VTUAI   , Forced animation:  Duration = 0.03333, secPerFrame = 0.03333, # frames = 1
Sequence includes 0 nodes, 0 objects, and 0 ifl materials
  0 rotations, 0 translations, 0 scales

I had been using the New Pro exporter, but from other forum posts I gathered that the old one works better. I hopefully removed all of it. Is there somewhere where I need to set what keyframes need to be exported?

About the author

Attended Brown College in Mendota Heights, MN for Game Design and Development. Projects include the Mech Starter Kit and the Battle Frog. Currently working toward a game design career.


#1
08/06/2008 (10:23 pm)
UPDATE: Well, I guess in this case the Pro Exporter worked. Animations are exported! Now on to in-game tuning...