C++ ContainerRadiusSearch
by Bryce · in Torque Game Engine · 08/02/2008 (10:45 am) · 2 replies
Sorry, C++ noob here...
How would I start a containerradiussearch and cycle through the objects in C++? I'm trying to make my AI Players take less of a hit on performance...Help is always appreciated!
How would I start a containerradiussearch and cycle through the objects in C++? I'm trying to make my AI Players take less of a hit on performance...Help is always appreciated!
Associate James Ford
Sickhead Games
ConsoleFunction(containerBoxEmpty
ConsoleFunction( initContainerRadiusSearch
Since you are probably using one of those from script currently, look inside and you have the C++ code that makes it happen. Copy that into your own function, etc.
Also search for gServerContainer and check out its methods.