Game Development Community

RTS projectile tracking

by TheMartian · in RTS Starter Kit · 07/24/2008 (4:03 pm) · 4 replies

Is there a list of files or anything available from you guys to put the projectile tracking back into
the RTSPack?

I understand it was taken out for efficiency reasons, and thats great if you want a pure rts with tons of units
but for other types, or weapons that are aimed by the player, or semi-twitch rts, etc I really need to have real projectiles in there as opposed to how it works now.

If this was explained before I apologize and if you could point me to the thread that would be great (didnt see anything about it).

Thanks!

#1
08/04/2008 (12:34 pm)
So this resource basically unsupported now I suppose?
#2
08/04/2008 (1:49 pm)
Hi Martian, Ive searched for this the first time you posted, but couldnt found any specific code. I didnt post as I didnt got anything useful.

It is said however, that its possible to do... but you will have to do it yourself.
#3
08/06/2008 (9:25 am)
Ah, yeah was hoping for a quick pointer to the critical areas but thats ok, figured it didnt hurt to ask, thanks for taking a look though! :)
#4
01/31/2010 (6:34 pm)
this might apply
http://www.torquepowered.com/community/forums/viewthread/28635