Multiplayer Editing
by Ian Roach · in Torque Game Engine Advanced · 07/23/2008 (8:09 pm) · 1 replies
Hi guys i had a question regarding the tgea editor. Im trying to create a simplified version of the editor for easy use, and one of the features i wanted was for multiplayer people to join my level as im creating and even help create themselves, adding there own objects whilst i add mine.
Ive noticed a few checks in the code checking for issingleplayer e.t.c, are there any limitations with doing level editing over a network ? Anyone done asimilar thing before ?
Ive noticed a few checks in the code checking for issingleplayer e.t.c, are there any limitations with doing level editing over a network ? Anyone done asimilar thing before ?
About the author
Torque Owner Henry Todd
Atomic Walrus
Getting everything to work would not be an easy task.. but if you're happy with just basic world edit support, ie the placement and editing of objects in the world, it's doable.. just not easy. I can't really see terrain editing working at all, unless you write your own code to sync terrain changes to clients (there's simply no such thing right now).