Feature Request: Solution
by Taras (TSK) Anatsko · in Torsion · 07/18/2008 (4:25 am) · 5 replies
Solution, like Visual Studio have. You can add many projects to one solution, and work with them.
About the author
#2
07/18/2008 (12:03 pm)
In the Project properties in Torsion you can specify a semicolon separated list of "mods" that you want to be shown in this Torsion project. This should allow you to have multiple Torsion projects for each of your products, while still using the same EXE and the same folders, but only seeing the folders that pertain to that product in that particular Torsion Project.
#3
07/18/2008 (12:56 pm)
But if you writing for ex. client and server like seperate projects, always pressing ALT+TAB not comfort, especially when Photoshop, Browser, 3D max, and so on running...
#4
07/18/2008 (1:58 pm)
I don't see how Visual Studio's Solution system would handle that any better. VS can only debug one Executable assembly at a time. Torsion can debug only one EXE at a time. If you want to debug a Client and Server running a separate instances, then you need 2 instances of Torsion. If you want to work with your Client/Server app in one Torsion workspace then make sure the Client and Server Mods are included in the project settings.
#5
07/18/2008 (2:15 pm)
What about to have seperate debug window for every project?
Associate James Ford
Sickhead Games
Well I'm working on a pack of games, so each is a separate whole TGB project in the games subdirectory but they can share the same TGB exe. So, I guess that if I could have them all open at the same time, maybe it would be easier to copy scripts between them or switch between working on one or another. But its not that hard to have two instances of torsion running, and most of the time I can only work on one at a time anyway.
Really these are completely separate applications, its not like a visual studio project/solution where one project generates libraries that another uses, so what would be the point?