Texture and Mapping Woes
by Chris "DiGi" Timberlake · in Torque Game Engine · 07/10/2008 (5:44 pm) · 3 replies
Lemme give a short description of what i'm trying to acheive. For our game; its going to be entirely city based. So; we have no use for terrain and want to remove the terrain (Easy; Obviously just delete the datablock.)
However I want the textures and difs to be placed in seperate folders. How do I go about this?
I'd also like to utilize this for .dts files.
However I want the textures and difs to be placed in seperate folders. How do I go about this?
I'd also like to utilize this for .dts files.
About the author
Torque 3D Owner Chris "DiGi" Timberlake