TGEA 1.7.1 - 'WM_MOUSEWHEEL' : undeclared identifier
by Konrad Kiss · in Torque Game Engine Advanced · 06/25/2008 (5:49 am) · 5 replies
Depending on what ide / compiler you use, you might receive the following error messages when compiling the new TGEA 1.7.1 source (I'm using Visual C++ 2008 Express Edition):
To resolve this, just change the following conditional define near the top of the file:
to this: (instead of < use <=)
I hope it saves a someone a little time.
Konrad
1>winDispatch.cpp 1>..\..\..\..\..\engine\source\windowManager\win32\winDispatch.cpp(289) : error C2065: 'WM_MOUSEWHEEL' : undeclared identifier 1>..\..\..\..\..\engine\source\windowManager\win32\winDispatch.cpp(289) : error C2051: case expression not constant 1>..\..\..\..\..\engine\source\windowManager\win32\winDispatch.cpp(291) : error C3861: 'GET_WHEEL_DELTA_WPARAM': identifier not found
To resolve this, just change the following conditional define near the top of the file:
#if _MSC_VER < 1500 #define _WIN32_WINNT 0x0400 #endif
to this: (instead of < use <=)
#if _MSC_VER <= 1500 #define _WIN32_WINNT 0x0400 #endif
I hope it saves a someone a little time.
Konrad
About the author
http://about.me/konrad.kiss
#2
04/11/2010 (5:17 am)
This didn't fix it for me unfortunately. But then I am using the 7.1 Windows SDK with VS.NET 2010.
#3
http://www.torquepowered.com/community/forums/viewthread/113891
04/12/2010 (1:59 pm)
Just made a post in the 3D Isometrix forum with how I solved the problem.http://www.torquepowered.com/community/forums/viewthread/113891
#4
05/14/2010 (12:31 am)
Good job!!!
#5
06/08/2010 (3:49 am)
thanks
Torque Owner Dante Falcone