AIWheeledVehicle TGEA 1.7
by CodingChris · in Torque Game Engine Advanced · 06/22/2008 (3:40 am) · 1 replies
Hi,
What I want to do:
My goal is to get a AIVehicle which works like the AIPlayer object. The only thing I want to implement is the setDestination function but that is complicated enough. I tried to convert the AIWheeledVehicle to resource to get that function but when I try to use it in the game it does nothing. I had to remove the realcomp include but don't know what effect that takes. Anyone got an idea?
Christian
What I want to do:
My goal is to get a AIVehicle which works like the AIPlayer object. The only thing I want to implement is the setDestination function but that is complicated enough. I tried to convert the AIWheeledVehicle to resource to get that function but when I try to use it in the game it does nothing. I had to remove the realcomp include but don't know what effect that takes. Anyone got an idea?
Christian
About the author
Torque Owner Bill Vee
DayOfWar Studios
$Bot.followPath("MissionGroup/TrackPath",-1);After
$Bot = CreateAIWheeledVehicle("MasterBlaster", "MissionGroup/TrackPath");Works like a charm.