CollisionDelegate crashing xbox
by Will O-Reagan · in Torque X 2D · 06/18/2008 (3:18 pm) · 0 replies
I tried using this collision delegate inside a component and it crashed on the xbox, but worked on pc. I'm not sure if this is a bug.
public static T2DOnCollisionDelegate PCollision
{
get { return pCollision; }
}
public static void pCollision(T2DSceneObject ourObject, T2DSceneObject theirObject, T2DCollisionInfo info, ref T2DResolveCollisionDelegate resolve, ref T2DCollisionMaterial physicsMaterial)
{
T2DPhysicsComponent.BounceCollision(ourObject, theirObject, ref info, physicsMaterial , false);
}About the author
I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.