Game Development Community

Shiny objects

by Tania Thompson · in Artist Corner · 06/18/2008 (2:49 am) · 2 replies

Hi all

hope I'm not being too annoying. :)

I thought I would post a pic of the shinny object issue that I thought I had figured out but didn't in the previous thread. Thought I would give it a new thread just so it didn't get lost in translation.

I will point out that I tried clicking the environmental mapping button in the exporter but it did not appear to change state. I don't really know what is causing this issue because I have other models that have exported fine and they have identical data structures and so on attached to it.

[IMG]http://i140.photobucket.com/albums/r32/dragonstooth257/environmentalmapping.jpg[/IMG]

#1
06/18/2008 (4:15 am)
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#2
06/19/2008 (1:59 am)
Thanks for that information ... so far it's helped. I just got to tackle my big building model now but has worked on the smaller components.