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Getting RTS kit to compile with VS .NET 2003

by Justin Fainges · in RTS Starter Kit · 06/17/2008 (10:18 pm) · 4 replies

Hi everyone. I'm returning to the kit and Torque after a fair few years and I need some help compiling it. I'm ok with the base SDK as it has a project file compatible with 2003 so it works fine. When I first got the kit it had a 2003 projecct file in it , but now it's a 2005 one and VS 2003 says it can't open it. I know I just have to add the extra files into the main SDK and recompile (AFAIK) but there's so much stuff I don't know what I'm doing. If anyone knows where I can get a 2003 compatible solution file, or can clue me in on how to do it manually, it would be appreciated.

Thanks
Justin

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  • #1
    06/18/2008 (4:36 am)
    I'm assuming your using the latest RTSStarterKit, which has been ported to use the TGE1.5.2 codebase.

    First a question - Is VS2003 the same as VC7?

    If it is, then this should work:

    Do a clean install of TGE1.5.2 somewhere on your system, and copy the entire VC7 directory from the fresh install into your RTSStarterKit folder.

    Then, open the Torque SDK solution from the directory you've just copied over, and add all of the .cc and .h files from engine\game\RTS to the TorqueDemo project (create a new filter eg TorqueDemo\sourceFiles\game\RTS to hold the files)

    Then, you need to add terrSelection.cc from engine\terrain to the torqueDemo\sourceFiles\terrain filter

    That should be all that you need to do.
    #2
    06/18/2008 (5:11 am)
    Yes VS2003 is VC7.

    Also Justin, if you keep having trouble, you can always install VC++ Express (2005 or 2008)

    www.microsoft.com/express/
    #3
    06/18/2008 (7:22 pm)
    Thanks for your help gentlemen, I wasn't aware that Microsoft had Express available. I've grabbed that as it looks to suit my needs rather well.
    #4
    06/18/2008 (8:20 pm)
    NP Justin. A lot of people miss the Express Editions. They truly are one of the greatest things MS could ever give us indies :D