Game Development Community

GameTime VS RealTime

by Will O-Reagan · in Torque X 2D · 06/15/2008 (2:05 pm) · 0 replies

Is there any way we can get some more information about this? What events are default gametime, and defaulted to real time?

edit: Specifically, how can i build a component that gets realTime updates, as opposed to gametime? ie:process tick? or Create my own TorqueEvent?

About the author

I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.