Game Development Community

Mystery Lights

by Quest Johnny · in Constructor · 06/12/2008 (10:27 am) · 3 replies

I'm having a strange problem with Constructor:

Sometimes, when I delete lights, they don't get deleted. They remain, hidden but acting on the space. It took me a few goes to figure out what was going on.

In fact, Constructor seems to not load/save lights properly, as I've made changes to lights and then they revert, and disappear and so on.

Workaround: It seems to work if you close-reload, close-reload a few times till the lights appears stable

#1
06/12/2008 (6:09 pm)
I had this same problem, and the problem you posted in your other thread. I found the best way to fix this is just to add lighting vie the TGE mission editor.
#2
06/15/2008 (1:07 pm)
A good fix is to delete lights from the entities menu instead than directly in the views.
#3
06/15/2008 (3:23 pm)
@Morrock - Ta, that's the workaround I'm using =) it helps

I sometimes wish that when you placed Statics in the DIF once you were in the mission-editor that you could edit them again