ContainerBoxEmpty, any way to rotate?
by Maddermadcat · in Torque Game Engine · 06/07/2008 (9:55 am) · 0 replies
Is there any way to make containerBoxEmpty rotate? I'm putting together my own scripted swinging doors, and now I'm trying to make the doors stop swinging if there's anything that would be in their way in the direction they're rotating. OnCollision seems to require both objects to be in motion, which will often not be the case, and even there I'm not entirely sure how I'd check whether the other object is in the door's way or not.
So, can it be done with containerBoxEmpty, and if so, how? Or is there another solution?
So, can it be done with containerBoxEmpty, and if so, how? Or is there another solution?
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