Game Development Community

TXB 2.0 Performance Level design

by Dieter Eichert · in Torque X 2D · 06/05/2008 (6:42 am) · 0 replies

Hi Guys,
we are in prototyp state of a pacman-like game. Our Map is actual made out of dummy-graphics. We use about ten templates to build our levels. We've written our own components to customize the items behaviours (speed, duration etc.)
But on my machine the response during leveldesign is incredible slow. I need 20 seconds for selecting an item on the map!! So klick and wait 20 seconds till I see the selectionbox!!! The same with other function (Deleting Items, changing from Edit to Create and so on.
My map has
tilecount x=20, y=22
tilesize x=5,y=5

My machine PIII with 2x 550 Mhz running on XP pro. I know, its not the fastest machine on earth but 20-30 seconds for a mouseclick?? Any suggestions, cause under this circumstances its not possible to work.

Thanks

Dieter