Game Development Community

How to rotate a mounted object

by Viren Thambidorai · in Torque Game Engine · 06/02/2008 (5:42 am) · 1 replies

I have an object mounted on the player. The object is of ShapeBase type. I need to give a certain rotation to this object in each frame. But when I rotate this object, it returns back to the previous orientation.

Is there a way to rotate an object mounted on another object, without moving the object on which it is mounted.

#1
06/02/2008 (6:27 am)
Play a 'rotation' thread on the mounted object