Game Development Community

Using ArcaneFX in Conjunction with C

by Zuero · in Arcane FX (Public) · 06/02/2008 (12:38 am) · 2 replies

I am making a 3D RPG with C++ and in the future an MMORPG, and I would like to know if I could use ArcaneFX for the special effects and spells in my 3D RPG. Can I do that? So I could use it to make spells and special effects for my game projects in Visual C++.

#1
06/02/2008 (6:59 am)
Is this a licensing question or a compatibility question? Off the top of my head, I'm not certain if the stock license would allow you to port the code to another engine. It might require a special license, but such things can be arranged. Compatibility-wise, much of AFX is heavily Torque-specific, including the nature of its architecture. Porting AFX to another engine, while still maintaining compatibility with existing spell scripts in TorqueScript would likely be a sizable project.
#2
06/02/2008 (7:40 pm)
Well now that you mention licensing then yeah I need to know what I can do to use it with another engine. But I guess since you said it is in TorqueScript then It will take a lot of time which I would rather put into my 3D RPG, but thanks for answering my question.